Playing Planet Poker's Draw Lo (Lowball)
Limits & Blinds
Game Description
How To Discard
Betting
Rake
Draw Buttons
The Order Of Playing A Hand
Insufficient Cards
Order Of Winning Hands
Draw Terminology
Limits & Blinds
|
During the initial offering of our Draw Lo games, you can choose from
$.25/$.50, $2/$4 and $4/$8 fixed limit games. Limits will be
added as per player feedback during the introductory stage.
Draw Lo Blinds:
The blinds are a bet/ante related to the small bet. The Small
Blind is one half the small bet rounded down to the nearest
dollar or even denomination while the Big Blind is equal to
the small bet. For example:
- $0.25-$0.50 SB = $0.10 BB = $0.25
- $2.00-$4.00 SB = $1.00 BB = $2.00
- $4.00-$8.00 SB = $2.00 BB = $4.00
Game Description
|
There
can be a maximum of eight players at 5 Card Draw Lo (lowball).
A button is used in 5-Card Draw Lo to indicate the player for
whom the house dealer is dealing. The button indicates this
dealer position, and action on the first round (before cards
are drawn) proceeds counterclockwise starting with the player
to the left of the player posting the big blind.
Action starts clockwise from the button on the second betting
round (after cards are drawn). On the first betting round, players
-- acting in turn -- can call the big blind or other intervening
bet, raise or fold. All bets and raises on the first betting
round are in increments of the lower specified amount (for instance,
$2 in a $2/$4 game). On the second betting round, players --
acting in turn -- can check or bet, if no other player has already
bet, or call, raise, or fold if betting has already occurred.
All bets and raises on the second betting round are in increments
of the higher specified amount (for instance, $4 in a $2/$4
game).
After the initial round of betting, a player can draw up to
5 new cards. A player can choose to hold 0, 1, 2, 3, 4, or all
his cards.
How To Discard
|
To hold
a card, move your cursor over the card you wish to hold and
click the mouse. A red "H" will appear in the lower left corner
of the card and the card will slide downward slightly inrelation
to the others. Note when using the disk option to represent
yourself at the table, the "H" indicator may be partially obscured
at times but the card will slide down indicating that it is
to be held. To remove the "Hold" on a card, click on the card
again before the draw and that card will now be discarded.
Betting
|
There
are only two betting rounds in Draw Lo. One after the initial
five cards are dealt, and one again after the draw. Each bet
and raise before the draw is set at the lower value of the limit
structure. For example in an $8-$16 game, all bets and raises
are $8 for the first round.
Each bet and raise during the last round of betting is set at
the higher limit of the stakes structure. For example in an
$8-$16 game, all bets and raises are $16.
Maximum Bets
The maximum allowable number of bets per player during any particular
betting round is four. This would consist of the opening bet
and three raises. Once the betting limit has been reached, players
will have only the option of calling or folding.
Rake
|
Our house
rake is 5% capping at $3 using a variable
rake structure.
5 Card Draw Buttons |
Each play option is identified on your screen as a button. Some buttons
only appear when it is your turn. Listed here are the descriptions
and usage of each of them.
-
Join Game - Empty seats at the table are indicated with a
small "Sit Down" disk. Click your mouse once on the disk
to be seated in that position. If you wish to change positions
after being seated at a table, you must leave the game and
come back to choose a new seat. In doing so, you will have
to buy back into the game as a new player. You also risk
losing your seat.
-
Auto
Blind - By selecting this button, you will be no longer
prompted to post your blinds on every hand. The software
will do it for you! This speeds up the game and allows you
to get more hands in per hour. If you wish to be asked every
hand, just toggle the button so it is no longer depressed.
Normal Bet Prompts
Normal Bet Prompts will appear in the center of your screen when it
is your turn to act. You will have 23 seconds to respond to
a Normal Bet Prompt. A countdown clock will appear and indicate
the final 10 seconds of this time allotment. Failure to respond
within the allotted time will result in the Planet Poker Dealer
putting you "all in" for the remainder of the hand or folding
your hand if your "all in" quota has been exceeded for the day.
Fold - allows you to concede your current investment in this hand.
Check - allows you to continue in hand without additional investment.
Call - allows you to continue in hand by agreeing to call or match a previous wager.
Bet - initiates action to the level allowed by the game structure.
Raise - increases the amount wagered by the maximum allowable.
Auto Buttons
Auto Buttons
are located at the lower right side of the screen immediately
above the dealer/player chat window. They allow you to pre-select
a betting decision before it is your turn. The decision is not
relayed to our server or the other players until it is your
turn to act. Auto buttons are an entirely optional means of
entering a betting decision. Many players like them because
they speed up the game and allow players to focus on other things
once they have decided how they are going to react in a certain
situation.
-
Ask
Me - by depressing the Ask Me button, you will turn
off a pending auto decision that you have selected. The
button when depressed ensures you will be prompted to act
in turn. The Ask Me buttons default position is depressed
meaning you will be prompted in turn and no auto action
has been selected. Auto actions are only valid for one decision.
After the action has occurred, the Ask Me button returns
to its default state, and you will be prompted for a decision,
unless you first choose another auto action.
-
Check/Fold
- by selecting this Auto Action Button you will Check or
Fold In Turn automatically when you are prompted to act.
If selected you will check if there is no action and fold
if there has been a bet entered prior to it being your turn
to act.
-
Check/Call
- by selecting this Auto Action Button you will Check if
there is no action and Call if there is action when it is
your turn to act.
-
Bet/Call
- by selecting this Auto Action Button you will initiate
action with a Bet if there is no action to you or you will
Call all action if there is action when it is your turn
to act.
-
Raise
It - by selecting this Auto Action Button, you will
Bet if there is not action to you and you will Raise It
if there is action when it is your turn to act.
Other
Buttons
-
Options
- This button allows you access to the Cashier, Mike Caro's
four- color deck options, Sound Options and Web Based Hand
Histories. You can also add more money to the table by clicking
on Change Table Stake.
-
Sit
Out/Sit In - This button toggles between Sit Out and
Sit In depending on your status.
-
Sit
Out - Select this button to sit out without losing
your seat. You will be allowed to sit out for up to
15 minutes at a time for a maximum of three times without
being removed from the table. If you want to sit out,
simply select the Sit Out button on the screen. To return,
toggle the Sit Out/Sit In button.
-
Sit
In - Toggle the Sit Out/Sit In button to begin play
again after sitting out. You also need to select this
button if you have waited too long to play. When this
occurs, the software automatically sits you out
-
Leave
- By clicking the Leave button you will exit the Cardroom
to the Table list and your hand will be folded if you are
involved in a hand.
-
My
Money - Click the My Money button to verify your account
balance while at the table.
-
Wait
List - The Wait List feature is selectable when you
are at a table and sitting out. By clicking the wait list
you can view the Available Table List and sign up for a
different game. If the table is full you will be paged when
it is your turn to go to that game. If the table has room
available, you can move immediately by selecting the table.
-
Player/Dealer
Chat - this button toggles between the Player Chat and
Dealer Chat. To change to Dealer Chat, click on Dealer Chat.
To change to Player Chat, click on Player Chat.
The
Order Of Playing A Hand |
The order
of a 5 Card Draw Lo hand is as follows:
Blinds
- Before any cards are dealt, the player to the immediate
left of the dealer button makes a small blind bet. The amount
is usually smaller than, and never larger than, the big blind.
The player two active seats to the left of the dealer button
makes a big blind bet equal to the lower amount of the specified
game limit (for instance, $2 in a $2/$4 game).
Hole
Cards - Each player is dealt five cards face down, called
the hole cards.
Betting
Starts - The player clockwise to the big blind starts the
betting. The player can call, raise, or fold.
Fold/Call/Raise
- All subsequent players must fold, call or raise. If you select
Leave or Exit after a round has started, your bet will be considered
a fold. If your connection is lost or you fail to respond within
23 seconds, your hand will be played as a protected all-in or
folded. This will depend on your all-in status and the quota
of protected all-ins for the day. (This feature will be restricted
to a maximum number of times per day, to prevent individuals
from gaining an advantage by purposely simulating a timeout).
The
Draw - After the first betting round, the players can discard
zero to five cards. The action starts with the player to the
left of the dealer, and proceeds clockwise. Players determine
which cards to keep by clicking on the cards they wish to hold.
An “H” will indicate which cards are to be held. Cards not held
will be discarded and exchanged when the player is ready to
discard. To remove the "Hold" on a card, click on the card again
before the draw and that card will be discarded.
Fold/Check/Call/Bet/Raise
- Once the round has started you must select one of the applicable
options presented.
Showdown
- When all the betting is done, and if more than one player
is still in for the pot, then the system will declare the winner
and show the cards of ALL remaining players. The winning hand
is determined by the best 5 card hand.
Winning
Hands For 5 Card Draw - The best five card hand wins. (See
Order of Winning Hands)
Insufficient
Cards
In the event there are insufficient cards to complete the hand,
the mucked and discarded cards are shuffled and used to complete
the hand. Our software is programmed so that, on rare occasions
when there are not enough cards left in the deck to complete
the deal, a player will not get his own discards back, but he
may receive another player's discards.
For example, in a full game with eight players there will be
40 cards dealt, leaving 12 cards remaining in the deck. Two
of the eight players fold their hands. The first player to act
draws five cards leaving 7 cards remaining. The second player
draws five cards, leaving only two cards remaining in the deck.
The third player wants to draw four cards. He will receive the
remaining two cards in the deck. At this point, the cards folded
by the two players in the initial round (10 cards) and the cards
discarded by the first and second players (10 cards) are shuffled,
and the third player will receive two more cards from the reshuffled
deck. None of the four cards that the third active player discarded
will be reshuffled, so there is no chance that those discards
will reappear in the same hand. There will now be 18 cards remaining
in this deck.
The
Order Of Winning Hands |
In this
game, the lowest hand wins the pot. In Planet Poker's version
of lowball, the lowest possible hand (and therefore the best
lowball hand) is 5,4,3,2,A (a wheel). Straights and flushes
do not count. Hands are judged from the highest cards down.
Thus 8,5,4,2,A is a better hand than 8,7,3,2,A; 9,8,7,6,5 is
a better hand than 10,5,4,3,2. A pair of aces is lower than
a pair of twos. If the hands are identical in strength (such
as 5,4,3,2,A (all spades) vs. 5,4,3,2,A (mixed suits), the pot
is split. Remember, straights and flushes do not count, so a
straight flush wheel is the same rank as a mixed-suit wheel,
and the pot is split. Any disputes arising from these descriptions,
or lack of description, will be settled by cardroom personnel,
who can be contacted at support@planetpoker.com. Their decisions
will be final.
The
Wheel - 5,4,3,2,A is the best possible hand in lowball.
Highest
Card - The lower a player's highest card, the better. Aces
are low. If there is more than one player with the same high
card, the next-highest cards are compared to determine the winner,
and so forth. If two players have the same high card, the highest
card not held in common wins. For example, 9,6,5,3,2 beats 9,7,5,3,2;
7,6,4,3,A beats 7, 3,2.
Pair
- Two cards of the same rank. If two players hold pairs in their
hands, the player with the lowest paired hand wins. A pair of
aces is lower than a pair of twos. A pair of sixes beats a pair
of eights. If two players have the same pair, the lower side
cards determine the winner. For example, 8,8,6,4,2 beats 8,8,6,4,3.
Two
pair - Any two cards of one identical rank plus two cards
of a different identical rank. Hands with two pair beat hands
of three of a kind, full houses, and four of a kind. As with
one pair, if two players both hold the same two pair, the fourth
card determines the winner. For example, A,A,2,2,3 beats A,A,2,2,4.
(Such an occurrence would be extremely rare.)
Three
of a kind - Three cards of the same rank is a very weak
hand in lowball. It loses in a showdown to any lower three of
a kind or better. The only time you would likely see three of
a kind in contention against another three of a kind at the
showdown is if one or both of the players are all in.
Full
house - Any three cards of one rank plus any two cards of
another rank makes a full house. Fold or bluff!
Four
of a kind - Four cards of the same rank. Four aces, for
example, is a very weak hand in lowball! You are playing the
wrong game if you get dealt four aces in lowball.
Draw
Terminology |
Planet
Poker Deck - The deck is a standard 52-card deck with no
wild cards. The deck is shuffled after each hand. You have the
choice to select one of three different decks from the options
menu. There is a standard two-color deck and two different Mike
Caro four-color
Deck options.
Draw
Cards - The cards dealt after the first round of betting.
Discards
- The cards each player throws away after the first round of betting.
Mucked Cards - The cards that are discarded face down by a player
before the end of a hand are the muck cards.